ColdMechanics Game

ColdMechanics is a new indie game studio composed of some friends who want to develop video games for fun. We target to produce games at the best of our knowledge and capacity and we hope that our passion will be noticeable in our games.

We also want to focus on our community, so every project we do can be tracked on the web. You want to learn more, then look at the Follow Us section of the about web page.

Currently we do not have any games at our resume, but we are working on a new game that will, we hope, be the first of many others. More information about our projects is available on the game web page.

Games

Latest news

July Studio Report

Aug 12, 2018

The Studio

  • Alexandre and Felix are starting to work on a new/old project. We revived the Zeppelin Commander game. We start drawing and coding and currently, it’s going really well. We are, after a month of work, way more advanced than the CodeB project was.
  • The CodeB isn’t going well, not a lot of work has been put on it during the last two months.

The Panel DC

  • The Menu scene has been changed to fix the flaw spotted last month.
  • Since Unity 2018.2 now support the PixelPerfect camera, I replace the custom one by this new official (and still preview) version. Once tuned up, it gives a more consistent and interesting result.
  • I start adding the music and sound effects.
  • I created an icon for the game.
  • Add more puzzle elements.

Conclusion

This month was way more efficient than the last one. We still don’t know what is going on with our official artist (he disappeared for the last two months), but the work on the Alex and Felix side is going well.

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June Studio Report

Jul 15, 2018

This last month can be resumed pretty easily… summer! Because it was awesome outside, we decide to take some vacation (from our other hobbies than our real work). So this report will be really short.

Website

The Studio

  • We work together a whole day! And not more… So we make really little progress on our new game. Some code review was done, the player can now walk, the game documents were reviewed and bonify and a sprite has been drawn.

The Panel DC

  • The first puzzle is nearly done. It may seem’s little, but it as requires some rework on the code I already write.
  • The first five puzzles are implemented and just need to be programmed.
  • A flaw has been detected on the way I use animation on the camera while trying to be pixel perfect. Overall they don’t work well together and I will need to change how all the menu working.

Conclusion

Overall, not that much has been accomplished, we don’t know if the July month will be better. But since some of us working by 'hours banking', they will have more hours to put on the project the following months.

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