ColdMechanics Games

ColdMechanics is a new indie game studio composed of some friends who want to develop video games for fun. We target to produce games to the best of our knowledge and capacity, and we hope that our passion will be noticeable in our games.

We also want to focus on our community, so every project we do can be tracked on the web. You want to learn more, then look at the Follow Us section of the about web page.

Currently, we do not have any games on our resume, but we are working on a new game that will, we hope, be the first of many others. More information about our projects is available on the game web page.

Games

Latest news

October Studio Report

Nov 6, 2018

Website

  • Updated the Angular library to version 7.
  • Some work has been done to reduce the downtime of our back-end server. It has happened at multiple occasion that our website goes down and I only catch that someday after. Now the web hosting server restarts once the system goes back up.

The Studio

On the studio side, nothing special happened last month.

The Panel DC

  • Added a mechanism (key and button) to highlight the elements that can be interacted by the player.
  • Save games mechanism (create, delete, duplicate) was programmed.
  • Added auto-save function.
  • Added logbook to help the player retrace the path (s)he accomplished.
  • Finalized assets drawing.
  • Added an in-game Options Menu to change the resolution and set the game to/out full screen.

Some work still has to be done, including some assets, some puzzle path and the Mobile build. The game is going well and will be released somewhere between the end of November or the second week of December.

Conclusion

Most of the last month work was about completing the video game “The Panel DC”. It's going well and will be released soon. Also, we put some work on the website, but nothing that can be apparent to the visitors.

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September Studio Report

Oct 7, 2018

Website

  • We completely rework the Games section. It contains now way more information, pictures, links and all of them are display nicely on the page. Game page, old vs new format

  • After we had teasing it in the last month (see August Studio Report), we finally add to the website section, Unity Assets. By now working on Unity Assets, this will diversify our ability and products.
  • We add more pictures, icons and content to many website sections.

The Studio

  • Studio side, this month was pretty calm. Felix and I (Alexandre) keep contacting each other on a daily base. Felix was having all his free time take on other projects, and I was working on the website and the game The Panel DC. We still have no news at all about our artist.

The Panel DC

  • The website and the Unity plugin (2D simple Grid) had taken must of my free time the last month and a half. So I achieved minimal improvement to the game lately.
  • I worked on the save system in the last week of September. This weekend I will accomplish the load menu section. Then the game persistence mechanism will be done.
  • I also take the time to list the last items that I need to perform to release the game. I still need to accomplish more then two dozens parts, so if I want to achieve the video game by the end of October or November, I will need to be more efficient and concentrate mainly on the video game.

Conclusion

September's work was devoted to working on the website. The video game projects were still going well, and during October I will put more work at trying to release The Panel DC.

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