ColdMechanics Games

ColdMechanics is a new indie game studio composed of some friends who want to develop video games for fun. We target to produce games to the best of our knowledge and capacity, and we hope that our passion will be noticeable in our games.

We also want to focus on our community, so every project we do can be tracked on the web. You want to learn more, then look at the Follow Us section of the about web page.

Currently, we do not have any games on our resume, but we are working on a new game that will, we hope, be the first of many others. More information about our projects is available on the game web page.


Latest news

January Studio Update

Feb 10, 2019

During that last month, my main focus was upon completing the "The Panel DC" game. All the work I did was around it. So this report will contain mostly information about that work.

The Studio

  • Since Google+ will soon be close, we start closing our page. All articles we wrote on that platform will be unlink soon, and we will modify the website to remove all link to it.

The Panel DC

  • I complete the game completion system.
  • Many bug and logic fixes.
  • First beta testing wave. This allows me to discover some flaws and unclear sections.
  • I'm currently working on the second wave of beta testing, it will contain more puzzle and be open to more people.


Overall, the game "The Panel DC" is going well, but it takes a lot more time than I originally planned to complete it. I plan to have 3 beta phases so it may be released by the end of February or the middle of March.


December Studio Update

Jan 6, 2019

During the half of the December month, I was on vacation. I had the time to work a lot on the ColdMechanics items, and there is a list of some of the work accomplished.


  • I change the backend server for a more reliable one. The old one was crashing too often for infrastructure reasons, so we change the hosting provider.
  • The backend code was updated and optimized to use less RAM and disk space. The web server was using 90Mo of RAM, 10Mo of disk space and now uses 66Mo of RAM, 7Mo of disk space and logs fewer errors. The website can literally run on a potato, as long as it was a reliable one.


  • Felix has decided to give a pause on the ColdMechanics initiative. He will be out of the project for some time.
  • I worked on released the updated version of the "2D Simple Grid" Unity plugin. Unity approved the last version and is available on their website since January 3rd.

The Panel DC

  • I fix many bugs and logic errors.
  • Four more puzzle routes have been implemented.
  • I add an input system, and now the saved game can have a name.
  • I integrated the save, item, input and sound systems together.