Our Company in Some Words

ColdMechanics is a new indie game developer composed of a small number of programmers, artists and writers. Each member wants to set their mark on the game industries by working on games during their free time. Consequently, we produce video games at a slower pace than the full-time studio. But still, we will put more time overall in the process to think about what we are doing, not rushing the result.

Currently, the fact is that the team is not composed of professional game industry employee that knows the pitfall and the patterns. We are enthusiasts, and we will discover trap as they happen. So, we may make some stupid errors, but over time we will fix them and learn from experience. This lack of knowledge will also make us do stuff differently. So we may not reproduce errors and harmful practices that some of the big studios of the video game industry is doing right now.

Finally, the ColdMechanics team is learning from his current experience, primary job and internet podcast about the video game industry. We are keeping the game development fun and friendly, and we hope this will transpire through our games.

Have fun through development to play!

Who We Are

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Alexandre Beaudoin

Alexandre is the one who made the project go forward. A web programmer of professions, he is our webmaster. He's also the game designer on our current plans and works even on game programming, assets drawing and level design.

[email protected]

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Félix Vallière Goulet

With interest on a billion different things, Felix can prove himself very helpful. A programmer of professions, he is here the asset designer. He also helps with many of the parts of the project, from the sound to the programming.

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Jimmy Beaudoin

Jimmy is an experienced web programmer and passionate about security. He has many personal projects around those passions. Now, Jimmy decided to be part of our video game adventure. So even if he still new to the industry and game programming, he is learning fast, and his excellent programming knowledge is a real asset for the team.

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Pascal De Lisio

He is the newest member of ColdMechanics, and in the team, he's a programmer.

Pascal has already had an internship in a video game studio and learned the Unreal game engine. He now works as a full-stack web programmer. He joins the ColdMechanics team as a programmer and has no difficulty transitioning to the Unity game engine.

Follow Us

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